When the team first sat down to start designing a base design for mouth-held firearms we immediately knew we had a difficult task ahead. How firearms work in the MLP universe has always been up for debate among fans, and there have been some very interesting ideas thrown around. However,

After the 2D artists come up with a design, the 3D artists turn it into a model, or make a model even without a design to work with. This post is about some of the models finished so far, but just to not spoil the surprise, these are only a

For this week 2D shows off a selection of the many concepts that have been completed so far by our talented artists. Bear in mind this is only a small selection of concepts and does not represent the total amount of work we have done. Plus you’ve already seen

There are as many ways to build a dynamic conversation system as there are roleplaying games that employ them. In many many kind of games, these options are limited for many different reasons. The biggest one being: “Oh god. Oh god what have we done. This thing is branching all

In the previous posts on music we outlined the technical background of the adaptive music engine. We also gave a preview of one radio song, and one ambience track. This post will preview more of the background music we have made in the meantime. Game music is made for various