When we first read about Fallout 4 not including a repair system, many on the Design Team were a little annoyed. Repairing played an important role at providing a variety in weapon and armor stats, a reason to not always use the "best" weapon, and an use for

EDIT: The stream is now over, thanks for everyone who joined up! Hello everyone! In order to liven up things a little, we have decided to hold a livestream session on Sunday 6th, starting at 9am EST (2pm GMT)! The theme will be raider face painting, and we will be

The Overmare Studios is proud to present the very first glimpse of our gameplay with telekinesis! When the design team first started working on how telekinesis worked, we planned on going with a more traditional ‘Gravity Gun’ style system from Half Life 2. The player would point at a item