So if you have seen our demo video we released about 2 months ago you may have seen that our UI for the pipbuck and HUD is a little different than what you’ve seen in Fallout 3 and New Vegas. This is to primarily to give a unique experience

How would a pony defend him/herself in a radioactive wasteland? With guns of course. But how would ponies use guns? Surely they could use pistols and small arms with their mouth, but what about the bigger weapons that are either too heavy or have too much of a kick

When design team first sat down after the switch, we realised two things, the first was with the new engine we can refine all our previous ideas to be much more intuitive and streamlined. The second thing was that we now had to remake Fallout Equestria from the ground up.