One of the big things that is no secret is that the Wave 4 demo hasn’t been doing so well regarding the overall performance. A big reason with that was that there was simply too much going on with physics calculations and the already relatively large map itself. So what were our options to try and improve the performance? There were a few ideas, of which some are still not fully implemented, but one of the biggest ones was a dedicated system that should handle the loading of our game scene(s).
- by Overmare