link.png Time is running out!

Just a friendly reminder to all those who wish to take part in our quest writing contest, that the end date for the submissions is September 30. If you have already submitted something, we highly recommend that you proofread, flesh out, and as many details as possible. Remember, submissions will be judged on clarity, content, and originality.

If you haven't submitted something yet, it's not too late, the rules for the contest can be found in our "Bounty Quest Contest" blog post.

link.png Post-cons and Demo

Join us in our promised post-convention podcast! In it, we will be going through our experiences, as well as some of our plans for the coming year. We also didn't forget to answer some questions! In addition, it is with great pride that we can announce the release of our first external demo!

link.png We LIVE!

So as the title implies, we’re back, and what an experience. Although this may not have been our first time attending a convention, this was the first hosting a booth and demo.That's not to say GalaCon and Czequestria weren’t awesome too, and we will be sure to tell you guys all about it in our next post. For now however we would like to just give a quick update on a few things.

link.png Journey to the Cons, Vol. 2

It is that time again… Time to travel to conventions!


Because last year was such a success and we had so great fun, it is only natural for us to attend conventions this year as well. And this time, the stakes are higher than ever as The Overmare Studios will be making our debut appearance at the two of the largest brony conventions in the world; GalaCon and BronyCon! Not only that, but we will also make a return to Czequestria!


link.png Concepts That Didn’t Quite Make the Cut

During the past couple years we have had multiple blog posts where we have shown off our concepts for various things. However, so far we have only shown concepts that we have accepted and considered finished at the time. As such, we wanted to try and mix things up a little by for the first time show some of our rejected concepts, and offering a little insight in the process.

link.png Bounty Quest Contest

After our PipBuck icon contest we asked for all of you guys’ opinion on what type of contest you would be the most interested in. The results were pretty clear, and the time has come for The Overmare Studios’ first ever Quest contest!

link.png Podcast May 2015

We promised you a podcast, and even though we slightly slipped from our original schedule, now is time to deliver.

link.png Into the Fray: Firearms

So far we have shown you some concepts of weapons and armors, some of the finished models with proper lighting, and talked about our reasoning behind our design of the weapons. Now we think it would be time to see them in action! Also announcing podcasts!

link.png Bang Bang Bang!

One of the most important parts to design properly while developing a large scale game like this, whether the player realizes it or not, is the weapons in the game.

link.png PipBuck Art Contest Results

Just a little over 4 months ago we announced our first ever contest. Now it’s time to not only see the results of your hard work, but you also get a chance to affect the future contests!